Gran Turismo Sport the next game will be on PS5 (pic: Sony) Polyphony Digital has said that their priority is frame rate, not resolution, for the next Gran Turismo, as they aim for at least 120 fps.
For at least the last two generations, consoles makers have been obsessed with picture resolution. That was all very welcome when the PlayStation 3 era was trying to make 1080p the standard but it began to seem like a wasteful obsession when it came to 4K, which offers a relatively small improvement for the cost involved of a new TV.
But everything so far suggests that both Microsoft and Sony are more interested in frame rate when it comes to the next generation, with the latest to chime in on the subject being Polyphony Digital’s Kazunori Yamauchi. According to a report by fansite GTPlanet, he was asked a question about how Gran Turismo’s visuals might improve in the next gen and he answered by saying: ‘I think, display resolution-wise, 4K resolution is enough’.
‘I’m more interested in the advancements we can make in terms of the time resolution. In terms of frames per second, rather than staying at 60 fps, I’m more interested in raising it to 120 fps or even 240 fps. I think that’s what’s going to be changing the experience from here on forward’, he added.
Technically, the PlayStation 5 is supposed to be able to support 8K but will likely have at least as much trouble as the PlayStation 4 has running 4K natively. Why both Microsoft and Sony have suddenly become interested in frame rates, after years of all but ignoring the issue, is a mystery but it’s likely that they both realize that 8K is a white elephant and that frame rate is a more suitable battlefield for the new console number wars.
Although 240 fps is already getting into 8K realms of overkill, as the difference would be impossible to see on a normal TV although the improvement in handling would still be noticeable.