Release Notes for 2/11/2020 – Players who receive significantly more communication abuse reports than others will receive a warning. If they continue to receive significantly more reports they will be muted by default. Other players can unmute them through the scoreboard as usual. – Muting a player will now also hide their name and avatar. – Reporting a player for abusive communications will now automatically mute them. – Ballistic Shield will now block all melee attacks (knife, axe, fists, etc.) – Texture and normal updates to the MAC-10 | Classic Crate to match new MAC-10 UV from Kai123
Release Notes for 2/3/2020 – Improved bot decision trees including support for Ballistic Shield. – Game language can now be controlled in the game properties Language tab. – Added support for Greek, Español-Latinoamérica, and Vietnamese languages. – Fixed vote UI to display uppercase map names. – Fixed several unlocalized UI strings.[ MAPS ] – Jungle — Reworked radio tower (only two first floors are accesable now) — Added some new buildings near “beta”, “APC”, “radio tower”, “Charlie” — Improved clipping across the map — more covers props have been added in some places, to make map less open — Added more loot crates — Updated map overview — Fixed many community bug reports — Reduced grass size — reduced fog density — Changed lighting in some areas
Release Notes for 1/29/2020 – Cache: — Various visibility improvements — Optimizations — Various minor bug fixes — Updated radar– Studio: — Fixed players not taking damage from bomb detonation — Clipping improvements — Improved visuals of CT / T streets — Various minor bug fixes– Train: — Opened up skybox over building separating Ivy/A site — Various visibility improvements — Various minor bug fixes– Dust2: — Opened up skybox from B halls towards site– Mirage: — Added AWP wallbang spot from palace to scaffolding close corner, A site — Added bench in mid allowing jump up to window boost spot/peek towards cat — Widened T entrance to mid — Lowered trim around B site balcony — Blocked a jump-peek from middle of B site towards cat[ MISC ] – Increased the size of HLTV broadcast server info message, controlled by a new setting “tv_broadcast_server_info_message_size_kb”. – Added a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits. – Added a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits. – Game state integration now allows to control precision of reported floating point values using an additional configuration section:“output”
Release Notes for 1/13/2020 – Fixed Operation Shattered Web sometimes not appearing on main menu player profiles. – Added an experimental search bar allowing users to find and purchase any specific coupon item in game. – Guardian encouragement voice radio lines will no longer play when there are enemies still alive. – Fixed a regression with Storage Units in Perfect World version of the game. – Fixed a UI bug when activating some Bonus Rank XP items.[ MAPS ] – Studio has been updated with the latest changes from Steam Workshop: — Middle has had a complete re-design. — CT / T streets have been reduced in size. — CT Spawn have been reduced in size. — B Upper have been reduced in size. — T Spawn alley has been removed. — B connectors to middle have been updated. — 3D Skybox has been updated. — T spawn geometry has received minor update. — B Site catwalk has been widened and updated for smoother gameplay when dropping into site. — B site cover has been changed to give player better colour callouts. — Updated soundscapes. — Removed the ability to throw weapons into unintended areas / out of map. — Fixed many community bug reports. — Improved clipping across the map.
Release Notes for 1/6/2020 – Updated Balkan, FBI, and ST6 sleeve textures to closer match 3rd person model.[DANGER ZONE] – Added a death notice icon for stomp damage.[MISC] – Fixed a rare server crash during Guardian wave restarts. – Disabled holiday mode – Fixed startmovie sound not being synchronized with the images. – Added support for recording sound with surround sound devices, channels are recorded as mixed originally by the game.